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zjui-ece385-final/comp/vga/bullet.sv

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Systemverilog

//-------------------------------------------------------------------------
// Ball.sv --
// Viral Mehta --
// Spring 2005 --
// --
// Modified by Stephen Kempf 03-01-2006 --
// 03-12-2007 --
// Translated by Joe Meng 07-07-2013 --
// Modified by Po-Han Huang 12-08-2017 --
// Spring 2018 Distribution --
// --
// For use with ECE 385 Lab 8 --
// UIUC ECE Department --
//-------------------------------------------------------------------------
module bullet (input logic [10:0] BulletX, BulletY, BulletRadius,
input logic [15:0] BulletColor,
input logic [9:0] DrawX, DrawY,
output logic VGA_isObject,
output logic [15:0] VGA_Pixel
);
assign VGA_Pixel = BulletColor;
int DistX, DistY, Size;
assign DistX = DrawX - BulletX;
assign DistY = DrawY - BulletY;
assign Size = BulletRadius;
always_comb begin
if((DistX*DistX + DistY*DistY) <= (Size*Size)) begin
VGA_isObject = 1'b1;
end else begin
VGA_isObject = 1'b0;
end
end
endmodule